I already asked how to make skill work at day or night and someone told me about spell book. ok i made that spell book but i don't know how to make skill work at day or nigh i tried to do triggers but don't work :/
-
Shadows day
-
Events
- Game - The in-game time of day becomes Greater than or equal to 6.00
- Conditions
-
Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 1)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Night from (Picked unit)
- Unit - Add Shadows Day to (Picked unit)
- Unit - Set level of Shadows Day for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 2)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Night from (Picked unit)
- Unit - Add Shadows Day to (Picked unit)
- Unit - Set level of Shadows Day for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 3)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Night from (Picked unit)
- Unit - Add Shadows Day to (Picked unit)
- Unit - Set level of Shadows Day for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 1)) and do (Actions)
-
Events
-
Shadows Night
-
Events
- Game - The in-game time of day becomes Greater than or equal to 18.00
- Conditions
-
Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 1)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Day from (Picked unit)
- Unit - Add Shadows Night to (Picked unit)
- Unit - Set level of Shadows Night for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 35.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 2)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Day from (Picked unit)
- Unit - Add Shadows Night to (Picked unit)
- Unit - Set level of Shadows Night for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 50.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 3)) and do (Actions)
-
Loop - Actions
- Unit - Remove Shadows Day from (Picked unit)
- Unit - Add Shadows Night to (Picked unit)
- Unit - Set level of Shadows Night for (Picked unit) to (Level of Shadows (Warden) for (Picked unit))
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 80.00% transparency
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Level of Shadows (Warden) for (Picked unit)) Equal to 1)) and do (Actions)
-
Events