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[Trigger] Stopping Missiles? Oo

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Oct 18, 2008
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I just wondered if there is a way to "draw" a circle around a character (like "unit in range") and remove every out/incoming (or just incoming) attacks which touches the "shield". So units could walk through it, but their missile-like (s like fireball and etc) spells and ranged attacks stops-maybe like in the Star Wars I, the gungan shield
 
You would need to replace the default attacks with a missile/projectile system. There are some here, but you might want to consider Anachron's upcoming missile system. It should be easy to work with.
 
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