Stone Guard
Introduction:
The Stone Guard is the quintessential dwarf – gruff, quarrelsome and taciturn. He is also your best friend on the field of battle, as any blow struck against his allies is a Grudge that is guaranteed to be repaid in kind. Equipped with his strong iron armor, and practicing his elite weapon craft, he is a steadfast defender. This dwarf is proof against even the most powerful attacks, standing by his allies and ensuring their safety amidst the swirling chaos of battle. It is said that there are few warriors in the world who can boast they are as tough as a Stone Guard, and none that can prove it.
When most people describe someone as "patient", they're probably talking about a Dwarf - but when a Dwarf describes someone as "patient as a mountain", they're probably talking about a Stone Guard. Clad in their legendary iron armor, they are the vanguard of any Dwarf army, leading and protecting their kin and allies on the field of battle.
Credits: General Frank for the model.
Ardor:
Nobody is as patient as a Dwarf, and no dwarf is more patient than the Stone Guard. Every second of battle serves to fuel his power. This in turn influences his every action – the longer the waiting time in combat, the greater the effect of the Stone Guard's attacks. The means by which the Stone Guard exacts justice vary according to his choice of attacks, but one thing is constant: A silent Stone Guard can be anyone’s deadliest foe.
Playing as a Stone Guard:
As a Stone Guard, your goal is to get between your friends and your foes and use your defensive abilities to absorb and deflect attacks. If you can't immediately claim a foe's attention, your defensive bonuses begin to make you a problem foes can't ignore as you grow more and more potent in the defense of your allies. Obviously, Stone Guards truly shine in groups but even solo they are very capable as long as they can get close enough to wear down foes with their axe or hammer.
Playing against a Stone Guard:
Fighting a Stone Guard calls for some tough choices: do you try to wear away the anvil or do you attack his friends and hope that the anvil doesn't fall on your head? The best approach is probably to remove the Stone Guard through magic and ranged attacks, aiming to eliminate him before he can bring his power to bear. Barring that, a concentrated melee attack on the Stone Guard may be your only hope to avoid creating an indestructible melee monster that knows your name and holds a grudge for a very long time. Always make sure that the enemy Stone Guard uses many skills. Because a deadly Stone Guard, is a patient one.
Preview:
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Abilities:
The abilities above are just a part of the hero's abilities and might change as well.
Introduction:
The Stone Guard is the quintessential dwarf – gruff, quarrelsome and taciturn. He is also your best friend on the field of battle, as any blow struck against his allies is a Grudge that is guaranteed to be repaid in kind. Equipped with his strong iron armor, and practicing his elite weapon craft, he is a steadfast defender. This dwarf is proof against even the most powerful attacks, standing by his allies and ensuring their safety amidst the swirling chaos of battle. It is said that there are few warriors in the world who can boast they are as tough as a Stone Guard, and none that can prove it.
When most people describe someone as "patient", they're probably talking about a Dwarf - but when a Dwarf describes someone as "patient as a mountain", they're probably talking about a Stone Guard. Clad in their legendary iron armor, they are the vanguard of any Dwarf army, leading and protecting their kin and allies on the field of battle.
Credits: General Frank for the model.
Ardor:
Nobody is as patient as a Dwarf, and no dwarf is more patient than the Stone Guard. Every second of battle serves to fuel his power. This in turn influences his every action – the longer the waiting time in combat, the greater the effect of the Stone Guard's attacks. The means by which the Stone Guard exacts justice vary according to his choice of attacks, but one thing is constant: A silent Stone Guard can be anyone’s deadliest foe.
Playing as a Stone Guard:
As a Stone Guard, your goal is to get between your friends and your foes and use your defensive abilities to absorb and deflect attacks. If you can't immediately claim a foe's attention, your defensive bonuses begin to make you a problem foes can't ignore as you grow more and more potent in the defense of your allies. Obviously, Stone Guards truly shine in groups but even solo they are very capable as long as they can get close enough to wear down foes with their axe or hammer.
Playing against a Stone Guard:
Fighting a Stone Guard calls for some tough choices: do you try to wear away the anvil or do you attack his friends and hope that the anvil doesn't fall on your head? The best approach is probably to remove the Stone Guard through magic and ranged attacks, aiming to eliminate him before he can bring his power to bear. Barring that, a concentrated melee attack on the Stone Guard may be your only hope to avoid creating an indestructible melee monster that knows your name and holds a grudge for a very long time. Always make sure that the enemy Stone Guard uses many skills. Because a deadly Stone Guard, is a patient one.
Preview:
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Abilities:
Stone Slam
Cooldown: 10.00 seconds
Cast: 0.50 Cast Time
Range: Melee Range
Cost: 25 Energy and all Ardor
Description: Deals Str*2.4 physical damage to the target and knocks it back a littlebit. After the cast this inreases the Strength of the Stone Guard by 10% for 8 seconds and an additional 2% for every 10 Ardor.
Shield Rush
Cooldown: 22.00 seconds
Cast: instant
Range: 600 Range
Cost: 35 Energy and all Ardor
Description: Charges towards the target and bashes it with your shield; dealing Str*1.4 physical damage while reducing the target's movement speed by 60% for 5 seconds. The duration of the slow effect is increased by 1 second for every 10 Ardor.
Anvil of Forbearance
Cooldown: 45.00 seconds
Cast: Instant
Range: 300 Range
Cost: 45 energy
Description: Summons an Anvil of Forbearance at the targeted location for 30 seconds. Whenever allied players or the Stone Guard hit the Anvil they will activate the Anvil’s effect; increasing their Strength by 15% and Armor by Level * 1 for 12 seconds. Whenever the Anvil gets destroyed it deals Str*2.1 earth damage to nearby enemies.
Anvils can take 5 hits before they get destroyed