- Joined
- Dec 28, 2009
- Messages
- 257
Hello There.
I would like to ask: How can i make trigger or something which will change Melee Starting units? Lets say that i want to have Naga starting units when i play for Night elves (example) - how do i change their Town Hall and Workers into Murgul slaves and Temple of Tides?
Ive got some trigger which works like this:
It creates starting units, however, instead o 5 Murgul Slaves i get 15 of them, and sometimes 3 town halls.
And also, when i want to do this with Undead, problem occurs: instead of 5 workers they have 3Acolytes and 1 Ghoul, and their mine is turned into Haunted Gold Mine. how can i turn Undead base into classic 5workers+town hall base?
Also, one thing: Is it against forum laws to spam here tons of questions? Cause i need help with one project im working on, and it still seems im lame editor. Or can i open one topic where i could i ask all my questions? or find some clever guy whom i could disturb with my questions?
I would like to ask: How can i make trigger or something which will change Melee Starting units? Lets say that i want to have Naga starting units when i play for Night elves (example) - how do i change their Town Hall and Workers into Murgul slaves and Temple of Tides?
Ive got some trigger which works like this:
It creates starting units, however, instead o 5 Murgul Slaves i get 15 of them, and sometimes 3 town halls.
And also, when i want to do this with Undead, problem occurs: instead of 5 workers they have 3Acolytes and 1 Ghoul, and their mine is turned into Haunted Gold Mine. how can i turn Undead base into classic 5workers+town hall base?
Also, one thing: Is it against forum laws to spam here tons of questions? Cause i need help with one project im working on, and it still seems im lame editor. Or can i open one topic where i could i ask all my questions? or find some clever guy whom i could disturb with my questions?