im trying to use custom music for boss fights in my map, and having some trouble with it. I can get the music on/off ok, but its a little bugged, eg
Player enters region(enters boss area)
Play music
Player enters region(leaves area)
Stop current music
But my problem is, in multiplayer when you have several players and one leaves, the music stops although there are other players in the area still, which kinda ruins the feeling.
IS there a way to check if players are still in region before stopping music? I had a quick go but cant find the rite triggers
--Just had a thought, if you use the if,then trigger, would i putPlayer enters region(enters boss area)
Play music
Player enters region(leaves area)
Stop current music
If
Player (1) In boss area
Player(2) In boss area
etc
Then
Do Nothing
Player enters region(enters boss area)
Play music
Player enters region(leaves area)
Stop current music
But my problem is, in multiplayer when you have several players and one leaves, the music stops although there are other players in the area still, which kinda ruins the feeling.
IS there a way to check if players are still in region before stopping music? I had a quick go but cant find the rite triggers
--Just had a thought, if you use the if,then trigger, would i putPlayer enters region(enters boss area)
Play music
Player enters region(leaves area)
Stop current music
If
Player (1) In boss area
Player(2) In boss area
etc
Then
Do Nothing
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