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Level 2
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Dec 5, 2004
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Is there anyway to remove the thing? Because with the map we're using, we don't need them and we're trying to put our's down without using it, is their any possible way of doing this?
Help would be greatly appreciated, sorry if this has been posted but I couldn't find anything on search.
 
Level 2
Joined
Dec 5, 2004
Messages
17
Yes, very much appreciated, I've just got back from doing alot of Wow shiznit and haven't done WC3 map editing in awhile so sorry for asking an idiotic question :p
Oh just two more things.
How do I make it so you can only build 1 specific building instead of being allowed to make more than one?
Why doesn't it allow my heroes to only be built once? >_>
 
Level 14
Joined
Oct 27, 2007
Messages
1,395
for the buildings you have to set it so that the unit making the building can only make that specific building..
and for the hero you have to change the stock maximum on each hero
 
Level 2
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Dec 5, 2004
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Okay, thanks for the Hero thing, but what I meant was, with a building. I want to only allow one to be built, not a worker make that specific building.
Like making it unique is what I want.
 
Level 7
Joined
Mar 12, 2006
Messages
407
  • events
    • Unit - A unit finishes constructing a structure
  • conditions
    • Unit type of (constructed structure) equal to 'your structure'
  • Actions
    • Player - Make (Unittype of (constructed structure)) not available for Player (owner of(constructed structure)
This should do
u need a trigger which reverses this on death of that building and on cancel building event
 
Level 2
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Dec 5, 2004
Messages
17
Okay I'll try this, and edit if it doesn't work :)
I can't find Finishes a structure on the list >_>
 
Level 2
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Dec 5, 2004
Messages
17
Can I get like a sort of mini-guide, i haven't used triggers in a long time sorry >_>
 
Level 17
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Apr 13, 2008
Messages
1,608
  • events
    • Unit - A unit finishes constructing a structure
  • conditions
    • Unit type of (constructed structure) equal to 'your structure'
  • Actions
    • Player - Make (Unittype of (constructed structure)) not available for Player (owner of(constructed structure)
This should do
u need a trigger which reverses this on death of that building and on cancel building event

What he said, except:
Switch the
Unit - A unit finishes constructing a structure
event with the
Unit - A unit Begins construction.
 
Level 2
Joined
Dec 5, 2004
Messages
17
Sorry this is all confusing, their's only Unit - A unit finishes construction.
And I can't find this Player - Make and Unit Type, sorry >_>
Can I get like a step by step guide please? :)
 
Level 8
Joined
Jun 25, 2007
Messages
165
Ok, go in event and select Unit > Generic and do
  • Events
    • Unit - A unit Begins construction.
after go to condition and select Unit-Type
  • Conditions
    • Unit type of (constructed structure) equal to 'your structure'
and last go in Actions > Player > Set Training/Construction Availability Of Unit
  • Player - Make (Unit type of (constructed structure)) not available for Player (Owner of (constructed structure)
and with all it do:
  • Events
    • Unit - A unit Begins construction.
  • Conditions
    • Unit type of (constructed structure) equal to 'your structure'
  • Actions
    • Player - Make (Unittype of (constructed structure)) not available for Player (owner of(constructed structure)
 
Level 14
Joined
Oct 27, 2007
Messages
1,395
Oh by the way.. This tutorial could be better for what you need on the 1 hero per player.

and just do exactly what Elven_God said and you should be fine
 
Level 4
Joined
May 9, 2008
Messages
91
i deleted the whole trigger,but that means that nobody can win,but you can make a trigger which set the game to if all units of a player are dead the game is over,but because you have no start position you should make a peasant,or you cant build buildings,if you want of course.
 
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