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StarCraft 2 resource section

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Level 7
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Oct 11, 2008
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304
Well :p
upload.gif
at Sc2 resources
 
Level 22
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Feb 4, 2005
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Standards? Icons/Textures can now be any square dimensions you want, so any sizes? Models any sizes? In war3 section if you could make 1KB model, that's great no lower boundary. I don't think this should be the case, or are still gonna see ugly war3 type models? (like the ugly villager for example).

Good thing models that use custom skins example: cloudwolf's knight skin for zealot apart from using diffuse/specular custom skin, such model could still use the original zealot orange and purple texture - i think emissive and normal are their names (those that achieve the shiney effect in combination with game lighting)
 
Level 11
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Feb 14, 2009
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It's doing better than the W3 resource section. 100% of the resources submitted are pending :goblin_yeah:
 
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