1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Choose your ride to damnation in the 5th Special Effect Contest Poll.
    Dismiss Notice
  5. The winners of the 13th Techtree Contest have been announced!
    Dismiss Notice
  6. The 13th Music Contest Poll is up! Vote for the best tracks in this symphony of frost and flame.
    Dismiss Notice
  7. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Starcraft 2: Metamorphosis

Discussion in 'StarCraft II Modding' started by Cheat sloth, Aug 17, 2010.

  1. Cheat sloth

    Cheat sloth

    Joined:
    Oct 24, 2009
    Messages:
    13
    Resources:
    0
    Resources:
    0
    Okay, as noobish as i m, me and one of my little brothers are going to make a map calld "Metamorphosis" who mostly is gonna be Metastasis (Wc3) for Sc2 (the permision was given by Fel (the creator) on Metastasis's home page, if some one was botherd by my idea).

    the map wil fature first person shooting, 3rd person shooting and rts (real yime strategy). and most of the game will be changed, like: the story will be dramaticly changed, npc's will be added, zerg, protoss and terran will also be included, and alot more...

    The reason i m posting this thread is that i got problems finding the toturials i need to get my project going, what i need is: Toturial on how to attach units to other units (in my situation right now i want to attach spine crawlers and an infested swarm egg to an infested civilian and make it look remindebel of a flood carrier from the Halo series (Google it!!!))

    i also need a toturial in how to make a first/3rd person shooter system.
    That sould be all...
    Thank you
     
    Last edited: Aug 19, 2010
  2. sebascol

    sebascol

    Joined:
    Apr 6, 2008
    Messages:
    6
    Resources:
    0
    Resources:
    0
    For starters, just by the way you are typing, what you are asking about and what it is you are attempting I doubt you will get anywhere with this map. Secondly, would you kindly link to any permission given to make a Metastasis knock off, especially since theres already Metastasis 2 in production

    (Btw you cant have a first/third person shooter, they are completely different)



    Ps. Please tell me English is not your native language...
     
  3. Cheat sloth

    Cheat sloth

    Joined:
    Oct 24, 2009
    Messages:
    13
    Resources:
    0
    Resources:
    0
    Well first. My native language is Norwegian so sorry for bad English if that where a problem.

    Secant. Url: http://metastasis.thegoodsirs.com/forum/showthread.php?p=6720
    the URL leads to metastasis discussion where Fel comments:
    i do not know if this is permission enough, and to be honest. i did not know about the metastasis 2 project. but my plans is not to make an other metastasis, map but a map based on the same idea. I did not make my self clear (not clear at all from my opinion) about the idea of my map project in my description, And maybe not in this replay aether.

    And THIRD: i do not know what you know or think but i don't see why first and third person view is so different. The only diffrence i know about is the placement of the "camera".
     
    Last edited: Aug 18, 2010
  4. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    25,838
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Look at the liviathan and bunker campaign units. The monster has 4 tenticles attached to it which all attack pretty accuratly while the bunker gets a great big turret mounted on top of it. Go to dependiencies and use the add standard option to add wings of liberty campaign mods to your map and then move them to the top of your list. Then just open the data editor and learn.

    Currently I would avoid any system that needs low latency to play properly. Although the controls are perfectly possible in SC2 unlike in WC3, the latency is still as bad as WC3 so people will easilly get annoyed with unresponsive controls, especially if AI elements have perfect respones.

    The biggest tip I can give you to making such a system is the same that applies to all programing solutions. Stop, think, breakdown and then complete bit by bit. For example think of how the camera should behave and make a system, think how the keyboard should behave and make a system and then think how they should interact and complete the system. Each one of those steps have mutliple refinements you can make until you get somthing reasonably easy to program. With such an approach you can make whole games like something that immitates tetris in under 24 hours of work.
     
  5. Rispetto

    Rispetto

    Joined:
    Jul 1, 2009
    Messages:
    1,080
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    Damnit Super stop deleting my posts >:p

    I was trying to say the idea is already taken by a professional mapmaker.. you can go ahead and make the map but if I were you I wouldn't base it around Metastasis considering it's going to be a 3rd person shooter, and Metastasis revolves around being an RTS style map.

    Damn, that's annoying.
     
  6. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    25,838
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Your post was deleted for being quite rude towards the thread creator. Your "friend" will just have to make a better version of the map cause there is nothing stopping multiple maps sprining up from the same idea.
     
    Last edited: Aug 19, 2010
  7. sebascol

    sebascol

    Joined:
    Apr 6, 2008
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Ah, that thread. Fel was just QQing about SC2, he is actually in the production of Metastasis 2. Although as long as you don't rip anything directly from it I doubt he will care that you are making a knock off.

    As for the English comment, sorry, I am just sick of people using "itz teh intertubes, speling is fro nubz".

    For first/third person; In first person you are seeing out of your characters eyes, this allows you to make aiming much easier, hence its usage in shooting games. Third person is a viewpoint of an observer, making it more used in arcade shooters or other games requiring less accurate portrayals of shooting.
    For starcraft 2, I believe first person is interesting, but third person will be much more viable, possibly an over the shoulder camera, but most likely an overhead one would work best.
     
  8. FelFox

    FelFox

    Joined:
    Jul 9, 2006
    Messages:
    39
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Indeed I was, and I'm still pretty angry over lots of SC2 things but I'm working again because it's fun to work.
    I don't actually care about what you do, and even if you did it's not like I could stop you.
    As for third or first person, I wouldn't recommend that because honestly SC2 is not built for either of those and lag will ensue.
     
  9. Rispetto

    Rispetto

    Joined:
    Jul 1, 2009
    Messages:
    1,080
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    FelFox speaks.

    Map stealing between platforms (wc3, sc2) is inevitable, unfortunately.

    My recomendation is make a blank map and publish it privately with the name you want to reserve (metastasis, etc)
     
  10. gaby-boy

    gaby-boy

    Joined:
    Jun 14, 2009
    Messages:
    114
    Resources:
    5
    Spells:
    4
    Tutorials:
    1
    Resources:
    5
  11. mrzwach

    mrzwach

    Joined:
    Aug 1, 2009
    Messages:
    929
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    Indeed, a TPS. Too bad it would lag to all hell if you played it online. :\