• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Splash problems!

Status
Not open for further replies.
Either add to it the item ability - Item attack fire bonus or edit these fields in the Combat of the unit:

Combat - Attack 1 - Area of Effect damage (Full damage)
Combat - Attack 1 - Area of Effect damage (Medium damage)
Combat - Attack 1 - Area of Effect damage (Small damage)
Combat - Attack 1 - Maximum number of Targets
Combat - Attack 1 - Area of Effect Targets
Combat - Attack 1 - Weapon type : "Missile (Splash)"
 
Level 8
Joined
Mar 12, 2008
Messages
437
Either add to it the item ability - Item attack fire bonus or edit these fields in the Combat of the unit:

Combat - Attack 1 - Area of Effect damage (Full damage)
Combat - Attack 1 - Area of Effect damage (Medium damage)
Combat - Attack 1 - Area of Effect damage (Small damage)
Combat - Attack 1 - Maximum number of Targets
Combat - Attack 1 - Area of Effect Targets
Combat - Attack 1 - Weapon type : "Missile (Splash)"

Also:
Combat - Attack 1 - Damage factor (Medium)
(see above) - Damage factor (Small)

If you want the tower to be able to attack ground use "Artillery" instead of "Missile (Splash)".
 
Status
Not open for further replies.
Top