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- Apr 13, 2006
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And.. what are you going to do with save system?
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And.. what are you going to do with save system?
VCounterAttack

Events


Unit - A unit Is attacked

Conditions


((Attacked unit) has buff Acid Bomb) Equal to True


((Attacked unit) is A melee attacker) Equal to True


((Attacking unit) is A melee attacker) Equal to True

Actions


Set Temp_Integer[0] = (Random integer number between 0 and 100)


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




Temp_Integer[0] Less than or equal to ((Level of Acid Bomb for (Attacked unit)) x 10)



Then - Actions




Animation - Change (Attacked unit)'s animation speed to 300.00% of its original speed




Animation - Play (Attacked unit)'s attack animation




Unit - Cause (Attacked unit) to damage (Attacking unit), dealing (Damage taken) damage of attack type Normal and damage type Normal




Animation - Reset (Attacked unit)'s animation




Animation - Change (Attacked unit)'s animation speed to 100.00% of its original speed




Set Temp_Integer[0] = 0



Else - Actions




Set Temp_Integer[0] = 0