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[Solved] Spellbook summoning problem

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Jul 2, 2011
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I have a mage with 2 spellbooks, both contain 8 spells. The problem is, each one of these 16 spells is supposed to summon a different unit. When i use one of these abilities, all of them activate at the same time. I was trying to solve it in many ways and i suspect there's a problem with Text-OrderString-Use/TurnOn field. I tried to change it, but it didn't help. HALP PLZ! D:
 
Use Channel as a base ability and change the Order Id of each one of them, to prevent collisions with each other. Changes to Order Strings can't affect every harcoded spell; however, Charge Gold and Lumber, Channel and some more can work surprisingly well.

http://www.wc3c.net/showthread.php?t=101804 (and scroll to "Channel").
 
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