Here is my trigger:
So background information: I have this custom spell named "Charm Possession" that is essentially the same as Charm without the mana cost or cooldown. I gave this to one of my custom heroes to test out something.
What I want to do is create a banshee that will, after a few seconds, go to possess the target my "Charm Possession" spell was targeted at. So in essence, if I wanted to possess a footman, the banshee, after the specified time, will go up to him and cast possession (please note: the banshee charm unit is essentially a banshee--just without an attack and collision size).
However, in-game, the banshee just stands there and doesn't move. The created banshee faces the heroes angle correctly (thankfully), but I have to manually select her and tell her to cast possession on a target.
How would I go about fixing this?
EDIT: Forgot to note that the variable serves no purpose. Please disregard it.
So background information: I have this custom spell named "Charm Possession" that is essentially the same as Charm without the mana cost or cooldown. I gave this to one of my custom heroes to test out something.
What I want to do is create a banshee that will, after a few seconds, go to possess the target my "Charm Possession" spell was targeted at. So in essence, if I wanted to possess a footman, the banshee, after the specified time, will go up to him and cast possession (please note: the banshee charm unit is essentially a banshee--just without an attack and collision size).
However, in-game, the banshee just stands there and doesn't move. The created banshee faces the heroes angle correctly (thankfully), but I have to manually select her and tell her to cast possession on a target.
How would I go about fixing this?
EDIT: Forgot to note that the variable serves no purpose. Please disregard it.