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Spell that works when unit dies

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  • Experience giving
    • Events
      • Unit - A unit owned by Neutral Hostile Dies
      • Unit - A unit owned by Player 12 (Brown) Dies
      • Unit - A unit owned by Player 11 (Dark Green) Dies
      • Unit - A unit owned by Player 10 (Light Blue) Dies
    • Conditions
      • (Player number of (Owner of (Killing unit))) Less than or equal to 9
      • ((Killing unit) belongs to an enemy of (Owner of (Dying unit))) Equal to True
    • Actions
This results as a Crush game bug when the unit is dead by its summoning timer. Is there a way to fix it?
 
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