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- May 3, 2008
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- 3,154
Spell Request Type : GUI
Note : I need several custom spell for my campaign. Most of the spell at spell section doesn't suit the character or had been use.
This is the list of spell I need.
Charm
Gives a 20% chance to take control of enemy unit on an attack. Does not have any effects on Heroes or creep above some specific level.
Level 1 - Work against creep below level 1.
Level 2 - Work against creep below level 3.
Level 3 - Work against creep below level 5.
Concentration
Concentrate the power into the sword for 3 seconds. Once the concentration is complete, the next attack would deal additional damage towards enemy unit and knock them back by 200 distance.
Level 1 - 50 bonus damage.
Level 2 - 100 bonus damage.
Level 3 - 150 bonus damage.
The Last Stand
If Murasame hitpoints goes below 25%, this ability would be activate and he would became invulnerable with 25% additional damage bonus and attack speed. The attack would also splash damage to nearby enemy and knock them back by 100 distance except the unit that are attacked by him. However, the activation of this ability would cause his mana completely depleted and cannot regenerate until his hitpoints goes above 25%. This spell require 100 mana as well to be activate or else nothing would happen.
Level 1 - Last 10 seconds.
Level 2 - Last 15 seconds.
Level 3 - Last 20 seconds.
Art of Samurai
Murasame would absorbs 500 damage from enemy attack. Once it have absorb 500 damage, Murasame next attack would deal 500 bonus additional damage.
Berserker Slash
Kerberus focus at his foe and rapidly slash upon it. Each slash deal 5% lesser damage.
Level 1 - 5 slash.
Level 2 - 10 slash.
Level 3 - 15 slash.
Silence Night
During the night hour, Alicia attack have a small portion of chances to instantly kill a target. If attacked unit is hero, her attack might deal critical strike.
Level 1 - 15% chances to instant kill a non-hero units or 2 times normal damage on an attack towards heroes.
Level 2 - 15% chances to instant kill a non-hero units or 3 times normal damage on an attack towards heroes.
Level 3 - 15% chances to instant kill a non-hero units or 4 times normal damage on an attack towards heroes.
Full Moon
Summons an artificial moon at the targeted area. Once a moon has been summon, a dozen of cats would spawn. Those cats could be used to help Kerberus eradicate all the enemies unit, however they cannot stay 1,500 distance further from the moon or else it would dies.
The moon lasts for 60 seconds.
Leap
Kerberus jumps into the air and strikes with such power down to the earth that he damages the enemys around the place he lands.
|cffffcc00Level 1|r - Deals 100 damage.
|cffffcc00Level 2|r - Deals 200 damage.
|cffffcc00Level 3|r - Deals 300 damage.
Note : I need several custom spell for my campaign. Most of the spell at spell section doesn't suit the character or had been use.
This is the list of spell I need.
Charm
Gives a 20% chance to take control of enemy unit on an attack. Does not have any effects on Heroes or creep above some specific level.
Level 1 - Work against creep below level 1.
Level 2 - Work against creep below level 3.
Level 3 - Work against creep below level 5.
Concentration
Concentrate the power into the sword for 3 seconds. Once the concentration is complete, the next attack would deal additional damage towards enemy unit and knock them back by 200 distance.
Level 1 - 50 bonus damage.
Level 2 - 100 bonus damage.
Level 3 - 150 bonus damage.
The Last Stand
If Murasame hitpoints goes below 25%, this ability would be activate and he would became invulnerable with 25% additional damage bonus and attack speed. The attack would also splash damage to nearby enemy and knock them back by 100 distance except the unit that are attacked by him. However, the activation of this ability would cause his mana completely depleted and cannot regenerate until his hitpoints goes above 25%. This spell require 100 mana as well to be activate or else nothing would happen.
Level 1 - Last 10 seconds.
Level 2 - Last 15 seconds.
Level 3 - Last 20 seconds.
Art of Samurai
Murasame would absorbs 500 damage from enemy attack. Once it have absorb 500 damage, Murasame next attack would deal 500 bonus additional damage.
Berserker Slash
Kerberus focus at his foe and rapidly slash upon it. Each slash deal 5% lesser damage.
Level 1 - 5 slash.
Level 2 - 10 slash.
Level 3 - 15 slash.
Silence Night
During the night hour, Alicia attack have a small portion of chances to instantly kill a target. If attacked unit is hero, her attack might deal critical strike.
Level 1 - 15% chances to instant kill a non-hero units or 2 times normal damage on an attack towards heroes.
Level 2 - 15% chances to instant kill a non-hero units or 3 times normal damage on an attack towards heroes.
Level 3 - 15% chances to instant kill a non-hero units or 4 times normal damage on an attack towards heroes.
Full Moon
Summons an artificial moon at the targeted area. Once a moon has been summon, a dozen of cats would spawn. Those cats could be used to help Kerberus eradicate all the enemies unit, however they cannot stay 1,500 distance further from the moon or else it would dies.
The moon lasts for 60 seconds.
Leap
Kerberus jumps into the air and strikes with such power down to the earth that he damages the enemys around the place he lands.
|cffffcc00Level 1|r - Deals 100 damage.
|cffffcc00Level 2|r - Deals 200 damage.
|cffffcc00Level 3|r - Deals 300 damage.
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