K i have absolutely no idea on how to do this spell, and ive seen somethign similar before (in EotA i think)
Chained Souls - Connects a target enemy hero's soul with that of the pitlord's, making the targeted hero take 60% of the pitlord's dmg when he is attaked. If the pitlord dies, the chained enemy will take the amount of damage the pitlord took from the start of the spell to when it ended.
The ending damage per is easy, but i have no idea how to make the enemy hero take 60% of the pitlord dmg.
Chained Souls - Connects a target enemy hero's soul with that of the pitlord's, making the targeted hero take 60% of the pitlord's dmg when he is attaked. If the pitlord dies, the chained enemy will take the amount of damage the pitlord took from the start of the spell to when it ended.
The ending damage per is easy, but i have no idea how to make the enemy hero take 60% of the pitlord dmg.