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[Crash] Specific Unit's death causes Game Crash.

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SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
Hello, Hive.

Recently a bug started to occur in my map where when a boss (Firelord) dies, the game crashes just before he dies. It is his death that causes the crash, but it happens at the exact moment a final blow is landed on him. So, I went ahead trying to identify the issue. Upon deleting a unit in the Editor, it gives you a notification that all triggers related to that unit will be disabled. I used that to easily track down all triggers that have the Firelord as condition/action in them. I disabled those triggers and tested the map - crash happened again. This is when I got stuck: Crash happens when only that specific unit dies, yet none of the triggers that include it appear to be the reason.

The bug is very recent, while the boss has been around for years, so something I recently did caused this. At the same time, I know that I did not do anything with him (or his triggers) recently.

So my question is: Do you have any idea what the crash might be caused by and if not, what approach would you advise me to use to narrow down the possibilities?
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
What about this? All related stuff checked?

Does it crash when you trigger the unit's death?


Upon deleting a unit in the Editor, it gives you a notification that all triggers related to that unit will be disabled. I used that to easily track down all triggers that have the Firelord as condition/action in them. I disabled those triggers and tested the map - crash happened again.
Deleting the Firelord inside the editor let me know which triggers have the Firelord in them. I disabled them, tested and crash still happened.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,199
Might want to try disabling all triggers, absolutely all of them, and checking if the crash happens when it dies. This will rule out other unintended triggers being the cause, eg something going wrong with a generic death trigger.

If it still crashes with no triggers running then it must be object editor related.
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
"Crash happen" - when? We only know the situation it crashes when you play and the FireLord dies.

I also have no idea if "a final blow is landed on him" triggers are directly related to the FireLord unit or not.

Also: Does it crash when you trigger the unit's death?
1) Before and after disabling triggers it happens right as the Firelord dies. Whether it's a millisecond before or after, I cannot tell you precisely. Every time the Firelord days, exactly when it happens -> crash.
2) "Does it crash when you trigger the unit's death?" Oh, you mean to make a trigger that instantly kills the Firelord and see if it still happens? If that's the case, sure, I will try, but I believe you suggest that because you might be misleaded when I said: "Final blow kills him" I don't necessarily mean an attack. The moment the Firelord dies, game crashes. When I solo tested to see the issue, my unit was performing its last attack animation that will kill the Firelord. Animation lands and game freezes. At that point you don't even see the Firelord beginning his death animation. But obviously, he would die if there was no crash. The crash is like this.

Here is the crash log:

==============================================================================
Exe: d:\warcraft 3\warcraft iii\worldedit.exe
Time: Nov 8, 2016 4:04:34.408 PM
User: SpasMaster
Computer: SPASMASTER-PC
------------------------------------------------------------------------------

This application has encountered a critical error:

Not enough storage is available to process this command.

Program: d:\warcraft 3\warcraft iii\worldedit.exe
Object: CustomObjectField (.?AUCustomObjectField@@)



------------------------------------------------------------------------------

----------------------------------------
Stack Trace (Manual)
----------------------------------------

Address Frame Logical addr Module


----------------------------------------
Stack Trace (Using DBGHELP.DLL)
----------------------------------------



----------------------------------------
Loaded Modules
----------------------------------------

0x00400000 - 0x008CC000 d:\warcraft 3\warcraft iii\worldedit.exe
0x15000000 - 0x15061000 d:\warcraft 3\warcraft iii\Storm.dll
0x21100000 - 0x2115F000 d:\warcraft 3\warcraft iii\mss32.dll
0x22600000 - 0x22616000 d:\warcraft 3\warcraft iii\redist\miles\Mssfast.m3d
0x22700000 - 0x22717000 d:\warcraft 3\warcraft iii\redist\miles\Mssdolby.m3d
0x22C00000 - 0x22C18000 d:\warcraft 3\warcraft iii\redist\miles\Msseax2.m3d
0x24600000 - 0x24611000 d:\warcraft 3\warcraft iii\redist\miles\Reverb3.flt
0x26F00000 - 0x26F2A000 d:\warcraft 3\warcraft iii\redist\miles\Mp3dec.asi
0x40580000 - 0x40592000 C:\Windows\system32\MPR.dll
0x41170000 - 0x4119F000 C:\Windows\system32\SHDOCVW.dll
0x55E80000 - 0x56B8B000 C:\Windows\system32\ieframe.DLL
0x5EBD0000 - 0x5EBD4000 C:\Windows\system32\api-ms-win-downlevel-shell32-l1-1-0.dll
0x5EC10000 - 0x5EC5E000 C:\Windows\SysWOW64\actxprxy.dll
0x60000000 - 0x6005D000 d:\warcraft 3\warcraft iii\ijl15.dll
0x60320000 - 0x60B85000 D:\Office\Office14\1033\GrooveIntlResource.dll
0x60B90000 - 0x60FAA000 C:\PROGRA~2\COMMON~1\MICROS~1\OFFICE14\Cultures\office.odf
0x60FB0000 - 0x613B6000 D:\Office\Office14\GROOVEEX.DLL
0x64020000 - 0x640AE000 C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4940_none_50916076bcb9a742\MSVCP90.dll
0x640B0000 - 0x64153000 C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4940_none_50916076bcb9a742\MSVCR90.dll
0x64160000 - 0x64191000 C:\Windows\system32\EhStorShell.dll
0x64350000 - 0x6437B000 C:\Windows\WinSxS\x86_microsoft.vc90.atl_1fc8b3b9a1e18e3b_9.0.30729.4148_none_51ca66a2bbe76806\ATL90.DLL
0x64550000 - 0x645C0000 C:\Windows\system32\ntshrui.dll
0x645C0000 - 0x64672000 C:\Windows\system32\DUI70.dll
0x64680000 - 0x646AF000 C:\Windows\system32\DUser.dll
0x65A70000 - 0x65D45000 C:\Windows\system32\nvapi.dll
0x66E70000 - 0x66EE2000 C:\Windows\system32\DSOUND.DLL
0x68320000 - 0x684B8000 C:\Windows\system32\NetworkExplorer.dll
0x685F0000 - 0x68612000 C:\Windows\system32\EhStorAPI.dll
0x68620000 - 0x68638000 C:\Windows\System32\davclnt.dll
0x68640000 - 0x68654000 C:\Windows\System32\ntlanman.dll
0x68660000 - 0x68700000 C:\Windows\system32\SearchFolder.dll
0x68780000 - 0x687DC000 C:\Windows\System32\StructuredQuery.dll
0x6AB80000 - 0x6AC85000 C:\Windows\system32\d3d8.dll
0x6AC90000 - 0x6AD77000 C:\Windows\system32\DDRAW.dll
0x6AD80000 - 0x6AE48000 C:\Windows\system32\OPENGL32.dll
0x6BC70000 - 0x6BC78000 C:\Windows\System32\DAVHLPR.dll
0x6BC80000 - 0x6BCB1000 C:\Windows\system32\msls31.dll
0x6C1F0000 - 0x6CFBE000 C:\Windows\system32\nvd3dum.dll
0x6EB70000 - 0x6EB8D000 C:\Windows\system32\cryptnet.dll
0x6EB90000 - 0x6EBCD000 C:\Windows\SysWOW64\bcryptprimitives.dll
0x6EBD0000 - 0x6EC09000 C:\Windows\system32\ncrypt.dll
0x6EF60000 - 0x6EF76000 C:\Windows\system32\GPAPI.dll
0x6EF80000 - 0x6EFCA000 C:\Program Files (x86)\Internet Explorer\ieproxy.dll
0x6F000000 - 0x6F017000 C:\Windows\system32\bcrypt.dll
0x6F060000 - 0x6F0E4000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_ec86b8d6858ec0bc\COMCTL32.dll
0x6F1F0000 - 0x6F2DB000 C:\Windows\system32\dbghelp.dll
0x6F310000 - 0x6F316000 C:\Windows\system32\SensApi.dll
0x6F320000 - 0x6F356000 C:\Windows\system32\AUDIOSES.DLL
0x6F3E0000 - 0x6F47B000 C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4940_none_d08cc06a442b34fc\MSVCR80.dll
0x6F480000 - 0x6F488000 C:\Windows\System32\drprov.dll
0x6F500000 - 0x6F507000 C:\Windows\system32\midimap.dll
0x6F510000 - 0x6F518000 C:\Windows\system32\msacm32.drv
0x70260000 - 0x7028F000 C:\Windows\system32\xmllite.dll
0x705F0000 - 0x705FA000 C:\Windows\system32\slc.dll
0x70610000 - 0x70640000 C:\Windows\system32\wdmaud.drv
0x70640000 - 0x70662000 C:\Windows\system32\GLU32.dll
0x706B0000 - 0x706D9000 C:\Windows\System32\WINSTA.dll
0x70A40000 - 0x70A46000 C:\Windows\system32\DCIMAN32.dll
0x70A60000 - 0x70A64000 C:\Windows\system32\ksuser.dll
0x71060000 - 0x71085000 C:\Windows\system32\powrprof.dll
0x71450000 - 0x71458000 C:\Windows\System32\Secur32.dll
0x71640000 - 0x7168C000 C:\Windows\system32\apphelp.dll
0x716E0000 - 0x7181A000 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll
0x71A10000 - 0x71A1E000 C:\Windows\system32\RpcRtRemote.dll
0x71DA0000 - 0x71DAF000 C:\Windows\system32\wkscli.dll
0x71DB0000 - 0x71DC9000 C:\Windows\system32\srvcli.dll
0x71DD0000 - 0x71DD9000 C:\Windows\system32\netutils.dll
0x72390000 - 0x723CB000 C:\Windows\system32\rsaenh.dll
0x72960000 - 0x72977000 C:\Windows\system32\CRYPTSP.dll
0x72C30000 - 0x72C37000 C:\Windows\system32\WSOCK32.dll
0x72D50000 - 0x72D89000 C:\Windows\System32\MMDevApi.dll
0x72ED0000 - 0x72ED9000 C:\Windows\system32\LINKINFO.dll
0x73B40000 - 0x73B4F000 C:\Windows\system32\samcli.dll
0x73B50000 - 0x73B54000 C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll
0x73E60000 - 0x73F55000 C:\Windows\System32\PROPSYS.dll
0x74280000 - 0x743B1000 C:\Windows\system32\WindowsCodecs.dll
0x743C0000 - 0x743C7000 C:\Windows\system32\avrt.dll
0x743D0000 - 0x74450000 C:\Windows\system32\uxtheme.dll
0x74450000 - 0x7445B000 C:\Windows\system32\cscapi.dll
0x74460000 - 0x74473000 C:\Windows\system32\dwmapi.dll
0x74480000 - 0x74486000 C:\Windows\system32\d3d8thk.dll
0x74660000 - 0x74674000 C:\Windows\system32\MSACM32.dll
0x74680000 - 0x7481E000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_41e855142bd5705d\comctl32.DLL
0x74860000 - 0x74892000 C:\Windows\system32\WINMM.dll
0x748B0000 - 0x748EC000 C:\Windows\SysWOW64\oleacc.dll
0x750E0000 - 0x75101000 C:\Windows\system32\ntmarta.dll
0x75170000 - 0x75179000 C:\Windows\system32\version.DLL
0x75240000 - 0x7524C000 C:\Windows\syswow64\CRYPTBASE.dll
0x75250000 - 0x752B0000 C:\Windows\syswow64\SspiCli.dll
0x752B0000 - 0x75351000 C:\Windows\syswow64\ADVAPI32.dll
0x75360000 - 0x753E3000 C:\Windows\syswow64\CLBCatQ.DLL
0x753F0000 - 0x75480000 C:\Windows\syswow64\GDI32.dll
0x75480000 - 0x75485000 C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll
0x75490000 - 0x7553C000 C:\Windows\syswow64\msvcrt.dll
0x75540000 - 0x75543000 C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll
0x75550000 - 0x7557F000 C:\Windows\syswow64\WINTRUST.dll
0x75580000 - 0x755D7000 C:\Windows\syswow64\shlwapi.DLL
0x755E0000 - 0x755E4000 C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll
0x755F0000 - 0x75607000 C:\Windows\syswow64\USERENV.dll
0x75610000 - 0x756AD000 C:\Windows\syswow64\USP10.dll
0x756B0000 - 0x756B4000 C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll
0x756C0000 - 0x756C5000 C:\Windows\syswow64\PSAPI.DLL
0x756D0000 - 0x75717000 C:\Windows\syswow64\KERNELBASE.dll
0x75750000 - 0x7575C000 C:\Windows\syswow64\MSASN1.dll
0x75760000 - 0x75764000 C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll
0x75770000 - 0x75773000 C:\Windows\syswow64\normaliz.DLL
0x75780000 - 0x7584C000 C:\Windows\syswow64\MSCTF.dll
0x75850000 - 0x75862000 C:\Windows\syswow64\DEVOBJ.dll
0x75900000 - 0x75906000 C:\Windows\syswow64\NSI.dll
0x75AC0000 - 0x75B05000 C:\Windows\syswow64\WLDAP32.dll
0x75B10000 - 0x75C31000 C:\Windows\syswow64\CRYPT32.dll
0x75C40000 - 0x75C4B000 C:\Windows\syswow64\profapi.dll
0x75C50000 - 0x75C69000 C:\Windows\SysWOW64\sechost.dll
0x75C70000 - 0x768BC000 C:\Windows\syswow64\SHELL32.dll
0x768C0000 - 0x76B1C000 C:\Windows\syswow64\WININET.dll
0x76B20000 - 0x76C20000 C:\Windows\syswow64\user32.DLL
0x76C20000 - 0x76C47000 C:\Windows\syswow64\CFGMGR32.dll
0x76C50000 - 0x76CB0000 C:\Windows\syswow64\IMM32.dll
0x76CB0000 - 0x76E4D000 C:\Windows\syswow64\SETUPAPI.dll
0x76E50000 - 0x77084000 C:\Windows\syswow64\iertutil.dll
0x77090000 - 0x771ED000 C:\Windows\syswow64\ole32.dll
0x771F0000 - 0x77225000 C:\Windows\syswow64\WS2_32.dll
0x77230000 - 0x77320000 C:\Windows\syswow64\RPCRT4.dll
0x77320000 - 0x7739B000 C:\Windows\syswow64\comdlg32.dll
0x773B0000 - 0x774C0000 C:\Windows\syswow64\kernel32.dll
0x774C0000 - 0x77551000 C:\Windows\syswow64\OLEAUT32.dll
0x77930000 - 0x7793A000 C:\Windows\syswow64\LPK.dll
0x77960000 - 0x77AE0000 C:\Windows\SysWOW64\ntdll.dll
0x77E00000 - 0x77E12000 C:\Windows\system32\SAMLIB.dll


----------------------------------------
Memory Dump
----------------------------------------

Stack: 1024 bytes starting at (ESP = 0018E8AC)

* = addr ** *
0018E8A0: 7E 2B 00 15 01 00 6E 00 AC E8 18 00 90 35 04 15 ~+....n......5..
0018E8B0: DC 25 00 00 02 00 00 00 60 4E 01 15 01 00 6E 00 .%......`N....n.
0018E8C0: C3 2A 00 15 AC E8 18 00 CC E8 18 00 64 EE 18 00 .*..........d...
0018E8D0: 82 63 01 15 DC 25 00 00 03 00 00 00 00 00 00 00 .c...%..........
0018E8E0: 6C 00 09 18 00 00 00 00 FE FF FF FF 00 00 00 00 l...............
0018E8F0: 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 ........0.......
0018E900: 90 F6 18 00 01 00 00 00 00 00 00 00 00 00 00 00 ................
0018E910: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E920: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E930: 00 00 00 00 E0 07 0B 00 02 00 08 00 10 00 04 00 ................
0018E940: 22 00 98 01 20 00 00 00 D2 B2 13 4B D6 AC D1 01 "... ......K....
0018E950: D4 66 D8 0F 09 E4 D1 01 00 24 4F 73 4D E5 CB 01 .f.......$OsM...
0018E960: 00 00 00 00 00 90 47 00 10 F5 D5 08 34 E7 18 00 ......G.....4...
0018E970: 77 6F 72 6C 64 65 64 69 74 2E 65 78 65 00 00 00 worldedit.exe...
0018E980: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E990: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018E9F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EA70: 00 00 00 00 57 4F 52 4C 44 45 7E 32 2E 45 58 45 ....WORLDE~2.EXE
0018EA80: 00 00 00 00 4E 6F 74 20 65 6E 6F 75 67 68 20 73 ....Not enough s
0018EA90: 74 6F 72 61 67 65 20 69 73 20 61 76 61 69 6C 61 torage is availa
0018EAA0: 62 6C 65 20 74 6F 20 70 72 6F 63 65 73 73 20 74 ble to process t
0018EAB0: 68 69 73 20 63 6F 6D 6D 61 6E 64 2E 0D 0A 00 00 his command.....
0018EAC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EAD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EAE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EAF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EB80: 00 00 00 00 77 6F 72 6C 64 65 64 69 74 00 65 78 ....worldedit.ex
0018EB90: 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e...............
0018EBA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EBB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EBC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EBD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EBE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EBF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0018EC80: 00 00 00 00 00 00 00 00 64 3A 5C 77 61 72 63 72 ........d:\warcr
0018EC90: 61 66 74 20 33 5C 77 61 72 63 72 61 66 74 20 69 aft 3\warcraft i
0018ECA0: 69 69 5C 77 6F 72 6C 64 65 64 69 74 2E 65 78 65 ii\worldedit.exe


------------------------------------------------------------------------------
64 1792 .?AUNATIVETOKEN@@(-2)
1 56 .\CRegionPalette.cpp(90)
10 560 .\CButtonPaletteOS.cpp(43)
2 241672 .?AVCPlaneParticleEmitter@@(-2)
145 167040 .?AUCliffModel@@(-2)
1 16 .\CLevel.cpp(350)
20 1120 .\WEMenuBar.cpp(86)
1 4 .\W32\OsISndCache.cpp(553)
26 2144 .?AULINKSHARED@@(-2)
1 151556 HGEOSETDATA(-2)
1 800 .?AUSoundEAXEffect@@(-2)
1 1177280 .?AUSoundDBEntry@@(-2)
5 4884 .?AV?$TSExplicitList@UComponentPath@Skin@@$0?CCCCCCCD@@@(-2)
13 364 .?AUModelColorHash@CDoodads@@(-2)
578 18496 .?AUComponentPath@Skin@@(-2)
1 6296 .\CGxDeviceD3d\CGxDeviceD3d.cpp(87)
1 2460 .\CTriggersFile.cpp(366)
398 11144 .?AUFRAMETYPENAME@@(-2)
105 920 .PAVCWETriggerParameter@@(-2)
1 52 .\CWorldEditFrame.cpp(290)
3 3136 .?AUCModelHash@@(-2)
1 684 .\CObjectEditor.cpp(88)
1 504 .?AV?$TSExplicitList@UCModelHash@@$0?CCCCCCCD@@@(-2)
1 56 .?AU_SOURCE@@(-2)
2 176 .?AUCAnimTransform@@(-2)
1 3840 .?AUCOpaqueLayer@@(-2)
194 2052 .PAUHMATERIAL__@@(-2)
1 56004 .?AUCHILDNODE@@(-2)
85 34340 .\IFDFile.cpp(363)
1 32772 .?AVCStringRep@@(-2)
1 12348 .?AV?$TSExplicitList@USTRINGHASHNODE@@$0?CCCCCCCD@@@(-2)
1 144 .\CWorldEditFrame.cpp(4908)
1 48 .?AV?$TSExplicitList@UWaterDataCacheNode@@$0?CCCCCCCD@@@(-2)
25 1300 .\Database.cpp(314)
13 4784 e:\drive1\temp\buildwar3x\war3\source\worldedit\CWETriggerFunction.h(271)
3 192 .?AUCOMMANDCATEGORY@@(-2)
1 12 .\CInputObserver.cpp(43)
8 3200 .\IFDFile.cpp(348)
7 1788 .?AUCAnimCameraObj@@(-2)
4 8640 .?AUCTextureHash@@(-2)
1878 560584 .?AVC2Vector@NTempest@@(-2)
1 88 .\CWETexturePreview.cpp(68)
1 140 .\CWECustomData.cpp(34)
1 12 .\CLevel.cpp(195)
1 320 .\CDoodadToolPalette.cpp(82)
15 72 .PAUHCAMERA__@@(-2)
1 136 .\CToolWindow.cpp(127)
1 48 .?AV?$TSExplicitList@UFONTHASHOBJ@@$0?CCCCCCCD@@@(-2)
6 3072 .?AVCParticle2@@(-2)
3 360 .\GxuFontUtil.cpp(2630)
579 133355 .E(-2)
18 1792 .?AUWE_MENU_ITEM@@(-2)
10992 307776 .?AUWEDBEntryHash@@(-2)
1 384 .\CLevel.cpp(218)
1 60 .\CToolWindow.cpp(57)
3 1500 .\IFDFile.cpp(372)
1 2128 .\CTriggers.cpp(88)
1 64 .\CScriptEditor.cpp(196)
2 72 .?AUFONTHASHOBJ@@(-2)
194 14704 .?AUCGeosetColor@@(-2)
1 140 .\CWECustomData.cpp(33)
1 3276 .?AV?$TSExplicitList@VCStringRep@@$0?CCCCCCCD@@@(-2)
194 4136 .PAUHGEOSET__@@(-2)
2 200 .\CWEModule.cpp(34)
5 280 .\EvtTimer.cpp(194)
1 80 .?AUCGxPushedRenderState@@(-2)
1 1008 .?AV?$TSExplicitList@UTerrainDataCacheNode@@$0?CCCCCCCD@@@(-2)
2532 141792 .\CGxDevice\CGxDevice.cpp(1181)
1 16 .PAVCOsStaticText@@(-2)
1 28 .\CWorldEditFrame.cpp(188)
1 48 .?AV?$TSExplicitList@UCIncludedFiles@@$0?CCCCCCCD@@@(-2)
1 36864 .?AUShadowTexture@@(-2)
1 488 .\CWEPreviewer.cpp(29)
6 2376 .?AUCAnimLightObj@@(-2)
1 100 .?AUCGxAppRenderState@@(-2)
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1 76 .\CWorldEditFrame.cpp(703)
7 240 .PAVCOsMenu@@(-2)
1 64 .?AV?$TSGrowableArray@UTrigFunctionInfo@@@@(-2)
1 52 .\CDoodadPaletteOS.cpp(78)
1 68 .\CTerrainPalette.cpp(375)
1 48 .?AV?$TSExplicitList@UTEXTUREHASHNODE@@$0?CCCCCCCD@@@(-2)
1 2240 .?AUCODFieldCategory@@(-2)
1 512 .?AUCSolidTextureHash@@(-2)
994 18723568 .?AUCustomObjectField@@(-2)
46 5424 .?AUOsGuiMenuHotkey@@(-2)
3 72 .?AV?$TSHashObjectChunk@UCModelHash@@VHASHKEY_STRI@@@@(-2)
1 96 .?AV?$TSExplicitList@UCliffDataCacheNode@@$0?CCCCCCCD@@@(-2)
------------------------------------------------------------------------------



Might want to try disabling all triggers, absolutely all of them, and checking if the crash happens when it dies. This will rule out other unintended triggers being the cause, eg something going wrong with a generic death trigger.

If it still crashes with no triggers running then it must be object editor related.
Will do.
 

Dr Super Good

Spell Reviewer
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Here is the crash log:
That is a crash log for worldedit... Nothing to do with the game itself, only map making.

To my extreme surprise, I removed all triggers and game still crashed when killing the Firelord. :O
Must be object editor related. Some field or combination of fields is causing a crash. I recommend doing what IcemanBo suggested to confirm since multiple of the same object should cause a crash when any of them die. If it is only 1 object then maybe its a corruption with the pre-placed object file (the .doo file) causing the problem.
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
That is a crash log for worldedit... Nothing to do with the game itself, only map making.
Excuse me, I automatically assumed the last crash log is.. well.. from the last crash. Turns out this crash does not generate a crash log.
You also can create a second FireLord, and kill it, also, to see if it's a specified FireLord problem, or just an issue for all FireLords.
I placed another Firelord. Killing him also crashed the game.
Change model of the Firelord unit, does it still crash?
Changed the model to Furbolg - still crash.
 
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