Hey everyone, I have some very basic questions I'd like some answers for. I'm posting here because I haven't found out after reading the other posts. First of all, I'd like to know roughly what an acceptable poly count is for a single character. And would that count be in quads or triangles? After looking at some other WC3 models I'm guessing somewhere between 1500 and 3000 tris?? Also, what dimensions (in pixels) should a texture map be?