- Joined
- Sep 2, 2009
- Messages
- 20
Hi everyone.
I'm in the middle of my first model. I have been working on the body and I'm making progress. But I have a question about the hands for warcraft models. Most of the tutorials for Milkshape cover games other than Warcraft, and they all seem to make hands with opposable thumbs and all of that. Do you need to do that for a WC3 model? Or would a general hand-shaped block work better?
Also, what is a good number of vertices and triangles for a hero-type unit? I'm afraid I may be too high on the count at 900 triangles for the body without hands or head (but I must say it's a pretty model so far!).
I'm in the middle of my first model. I have been working on the body and I'm making progress. But I have a question about the hands for warcraft models. Most of the tutorials for Milkshape cover games other than Warcraft, and they all seem to make hands with opposable thumbs and all of that. Do you need to do that for a WC3 model? Or would a general hand-shaped block work better?
Also, what is a good number of vertices and triangles for a hero-type unit? I'm afraid I may be too high on the count at 900 triangles for the body without hands or head (but I must say it's a pretty model so far!).