• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • It's time for the first HD Modeling Contest of 2025. Join the theme discussion for Hive's HD Modeling Contest #7! Click here to post your idea!

Special Effects, exporting.

Status
Not open for further replies.
Level 2
Joined
Jan 24, 2014
Messages
16
Hello, i want to ask few things.
1. Is there any way of making custom effects of spells, if is, how?
2. How to import models to model editor?

Thanks :ogre_haosis:
 
Level 24
Joined
Aug 1, 2013
Messages
4,658
1. Yes. Trigger it.
2. Click "Import".

Well... lets not be a total prick.

You can create many custom effects and add them to a spell.
In the object editor you can find many fields where you can fill in special effects.
But when you take a look at the trigger editor and learn a bit about casting abilities and stuff, you can see that you can do almost everything without problems.
It all depend on what custom effect you want and when you want it.

To edit models in the model editor... at least that is what I understand, you have to export the models from a map or download them somewhere.
Then you can open that file in the model editor that you use.
Warcraft World Editor has no in-built model editor.

What you might have meant too is how to import models into your map.
You have to go to the import manager and import the models.
Then you go to the unit or item or doodad or whatever and place that imported model in the art field of your object.
 
Status
Not open for further replies.
Top