- Joined
- Jan 14, 2008
- Messages
- 366
how do you make it so,
that when a unit, wich has a normal attack, deals damage to another unit, a special effect is spawn at that position.
now with the "unit takes damage" event you will say.
thing is, its for a TD map. therefore, adding every spawned unit to the trigger events is not viable. or is it? does it maybe NOT matter if theres 500 events for a trigger?
any way to work around this problem?
that when a unit, wich has a normal attack, deals damage to another unit, a special effect is spawn at that position.
now with the "unit takes damage" event you will say.
thing is, its for a TD map. therefore, adding every spawned unit to the trigger events is not viable. or is it? does it maybe NOT matter if theres 500 events for a trigger?
any way to work around this problem?