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[Solved] Special effect on constructed structure issue

Level 14
Joined
Sep 8, 2022
Messages
132
I'm making a tower defense map with upgradable towers.

I made a trigger to do a special effect when the base tower finishes construction - which works fine. I put the event as 'unit finishes construction' and the condition as 'unit type of constructed structure equal to blah blah blah'. I set the special effect as at the position of constructed structure. Works fine

But when I copied the trigger and just changed the unit type to one of the upgraded towers, it doesn't work. The special effect does not play. Any insights?
 

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Level 14
Joined
Sep 8, 2022
Messages
132
Do you build the hellfire marine directly with a worker or do you upgrade it from another tower like scout tower -> guard toward? In this case the event would be "finishes an upgrade" and you refer to it with triggering unit
I upgrade it from another tower. I just tried your advice and it works! Thank you very much.

I did think it was something to do with the 'finishes an upgrade' event but I didn't know what to use it with since there wasn't an 'upgraded/upgrading unit' condition.
 
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