- Joined
- Nov 2, 2008
- Messages
- 579
Im using the triggers system to add a special effect to my towers when they finish construction, but when they get destroyed, the special effect remains
eg
Event:
A Unit owned by Player 1 (Red) finishes construction
Condition:
(Unit type of((triggering unit) equal to Advanced Magic Tower
Actions:
Create a special effect attached to overhead or [[Triggering Unit] using Abilities\Spells\Other\Drain\ManaDrain.mdl
Please can anyone help me out here
eg
Event:
A Unit owned by Player 1 (Red) finishes construction
Condition:
(Unit type of((triggering unit) equal to Advanced Magic Tower
Actions:
Create a special effect attached to overhead or [[Triggering Unit] using Abilities\Spells\Other\Drain\ManaDrain.mdl
Please can anyone help me out here