• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Special Effect Head Attachment Dissapearing

Status
Not open for further replies.
Level 8
Joined
Feb 17, 2007
Messages
368
Here is the trigger:

  • Special Effect - Create a special effect attached to the head of |cff8b0000Pein|r 0045 <gen> using war3mapImported\pein1.mdx
  • Set PeinHead = (Last created special effect)
For some reason when I cast a spell on the unit, the head attachment seems to dissapear. I was wondering if this could be due to the spell itself or the trigger.

EDIT: It happens with a spell I have which stuns the unit, with another spell that I used on the unit it did not make the head special effect dissapear.
 
I think it has nothing to do with the spell or trigger.. maybe the model..
On the sequence manager.. whatever animation it has just set it to looping and set to the proper interval (In which the head does not disappear) if haven't done so..
 
Status
Not open for further replies.
Back
Top