- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi!
I have several tower types, each one with 7 levels, and I'm creating special effects when they begin upgrading. The thing is I don't want to make comparisons based on Unit-Type or in Some Ability Level (Since they begin upgrading from level 2, so Tower 1 would loose it's special effect).
That's where I came with the idea of making a name comparison, since they're called "Dark Elemental 1, 2 3, 4, 5" And just reading "Dark" in the name should be enough to create the Dark Towers special effect.
I would really appreciate if someone could help me with this (I can handle GUI and JASS)
I have several tower types, each one with 7 levels, and I'm creating special effects when they begin upgrading. The thing is I don't want to make comparisons based on Unit-Type or in Some Ability Level (Since they begin upgrading from level 2, so Tower 1 would loose it's special effect).
That's where I came with the idea of making a name comparison, since they're called "Dark Elemental 1, 2 3, 4, 5" And just reading "Dark" in the name should be enough to create the Dark Towers special effect.
I would really appreciate if someone could help me with this (I can handle GUI and JASS)