So I plan to spawn units via trigger with a bit of animation as I think units appearing out of nowhere is too weird and I just plan to do aesthetics.
For example is if a unit is about to spawn, an effect appears first such as the diamond of summoning effect or raise dead effect. Although it can be done to a unit one at a time, I plan to do them simultaneously with many units. So I wanna know how to do the effect spawn in two ways: 1.) multiple different units appeared at once and 2.) constant unit spawn (ex. units spawn every X second). Moreover, I also plan to do this in a map that involves continuous spawn throughout the game but I fear that leaks may be too prominent on this one. Thanks!
For example is if a unit is about to spawn, an effect appears first such as the diamond of summoning effect or raise dead effect. Although it can be done to a unit one at a time, I plan to do them simultaneously with many units. So I wanna know how to do the effect spawn in two ways: 1.) multiple different units appeared at once and 2.) constant unit spawn (ex. units spawn every X second). Moreover, I also plan to do this in a map that involves continuous spawn throughout the game but I fear that leaks may be too prominent on this one. Thanks!








