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[Trigger] Sound

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Level 3
Joined
Nov 1, 2013
Messages
26
About sound trigger i don't get it
Event
Unit - unit die
Action
Sound - play sound

what is mean?
every player can hear this sound?
or if some player not see this unit die they won't hear sound?

and what is offset?

Play sound at 100% volume skipping the first 0 second????????????
 
Level 6
Joined
Feb 5, 2012
Messages
1,685
Every player will hear the sound... except if you use GetLocalPlayer ()

Offset means distance

You can reduce/maximize the sound volume after the seconds.. so if it skips the first 0 seconds the sound volume will reduce/maximize immediately...
 
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