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[Trigger] Overlapping Sound

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Mar 26, 2004
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Let's say i have a periodic trigger that plays a 3d sound at a certain point.

  • Trigger 001
    • Events
      • Time - Every 0.50 seconds of game time
    • Conditions
    • Actions
      • Sound - Play MetalHeavySliceFlesh1 <gen> at 100.00% volume, located at (Center of (Playable map area)) with Z offset 0.00
The problem is, the sound doesn't play again until the first one has ended. How can i make the sounds overlap?
 
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