- Joined
- Feb 14, 2013
- Messages
- 26
I have a problem with the sound, i have succeed to play the sound I want, when the tower starts to fire. However, after the first shot, the sound stops. I would like to know how to set up it to play the sound as long as its firing
this is my trigger :
this is my trigger :
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Events
- Unit - A unit Is attacked
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Field Gatling Gun Equal to (Unit-type of (Attacking unit))
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Then - Actions
- Sound - Play 6nong <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Field Gatling Gun Not equal to (Unit-type of (Attacking unit))
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Then - Actions
- Sound - Stop 6nong <gen> After fading
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)