- Joined
- Mar 26, 2017
- Messages
- 376
Hello Guys,
I have been working to implement custom UI systems to my map, with alot of help from the tutorials from @Tasyen
There are a few things that I want to do, but cannot find the answer for:
1 - Is it possible at all to move the minimap? I have tried the BlzFrameSetAbsPoint(BlzGetOriginFrame(ORIGIN_FRAME_MINIMAP,0), FRAMEPOINT_TOP, x, y), but this doesn't seem to work.
2 - I would like to show the HP and Mana of a unit when selected, but not its unit details. Is this possible to do? I don't know which input to give for the BlzFrameSetVisible command to reveal these HP and Mana numbers.
3 - Similarly, I want to reveal a unit's inventory, without showing anything other than their 6 item slots, Is this possible with the BlzFrameSetVisible command, or perhaps some other command?
Hopefully someone can help me with this.
I have been working to implement custom UI systems to my map, with alot of help from the tutorials from @Tasyen
There are a few things that I want to do, but cannot find the answer for:
1 - Is it possible at all to move the minimap? I have tried the BlzFrameSetAbsPoint(BlzGetOriginFrame(ORIGIN_FRAME_MINIMAP,0), FRAMEPOINT_TOP, x, y), but this doesn't seem to work.
2 - I would like to show the HP and Mana of a unit when selected, but not its unit details. Is this possible to do? I don't know which input to give for the BlzFrameSetVisible command to reveal these HP and Mana numbers.
3 - Similarly, I want to reveal a unit's inventory, without showing anything other than their 6 item slots, Is this possible with the BlzFrameSetVisible command, or perhaps some other command?
Hopefully someone can help me with this.