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Some spells and other stuff.

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Level 7
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Dec 28, 2009
Messages
257
Heyo heros, im probably lame but i need help with 3things:
first 2, spells:
How can i make spell (by triggers):

action: When unit attacks unit
Condition: Unit being attacked is under buff "Vengeance"
Action: Deal damage to attacking unit.
im new at triggers-

and second. i tried to make spell from druid of the claws "Bear form", and made it a hero skill. But every time my hero changed to bear, he gained 150hitpoints and some mana. how can i make hero spell from this, without gaining HP and MP? and he loses all his XP gained. thats bad.

and little question: How can i make something like this? (the text)
http://yfrog.com/izclipboard01kg
 
For the first one:

  • Events
    • Unit - A unit is attacked
  • Conditions
    • Unit has buff equal to Vengeance
  • Actions
    • Unit - Cause TriggeringUnit to damage AttackingUnit blahblah...
for you second question just change the bonus hit points per level to 0... and also if you dont want the morphed unit to have more mana/hit points than the normal one make sure that the normal unit and the morphed unit has the same stats...
 
Level 7
Joined
Dec 28, 2009
Messages
257
there is no such a thing as "bonus hitpoints per level". my hero still gains HP and MP, and he doesnt even change model this time!

and, there is no such a condition as "Unit has buff equal to Vengeance". only "Buff is equal to Buff", what makes no sense.
(vengance is always equal to vengeance, or not?)
 
Level 4
Joined
Jan 9, 2010
Messages
89
there is no such a thing as "bonus hitpoints per level". my hero still gains HP and MP, and he doesnt even change model this time!

and, there is no such a condition as "Unit has buff equal to Vengeance". only "Buff is equal to Buff", what makes no sense.
(vengance is always equal to vengeance, or not?)

For the morph, you could make it morph into another hero unit, it will get the same stats as before morphing (I don't know which stat growth will be active though) as well as XP and items.

The conditions does exist, click boolean comparation and scroll down to 'unit- unit has specific buff' or something like that.
 
there is no such a thing as "bonus hitpoints per level". my hero still gains HP and MP, and he doesnt even change model this time!

and, there is no such a condition as "Unit has buff equal to Vengeance". only "Buff is equal to Buff", what makes no sense.
(vengance is always equal to vengeance, or not?)

if you want no bonuses on the unit make sure that both units have the same stats...
 
Level 7
Joined
Dec 28, 2009
Messages
257
no, i mean: my hero every level gains HP, so its impossible to have same HP as another form. And since he can change to 3animals, each with different HP/MP, so its really impossible to do this with "same-hp-as-another-morph-spell".

i could make those 3forms into a heroes, with same attribute stats, but only difference between them would be their abilities. and 4heroes at one? thats too much.
 
Level 4
Joined
Jan 9, 2010
Messages
89
I still stand by making every form a hero unit. I did this (and it worked too!) literally five minutes ago. If you want to have different health and mana for each form you just set the base HP/MP (before str/int) to the bonus amount. They can have different abilities as long as all have the form spell. They also keep items and stats (hero stats that is) throughout the morph.
 
Level 11
Joined
Dec 5, 2009
Messages
846
Do like this

  • Actions
    • Unit - Cause (Casting unit) to damage (The enemy unit or what ever), dealing (Life of (Casting unit)) damage of attack type Spells and damage type Normal
You can change life to mana or lvl or whatever.
Easy isn't it ? :)
 
Level 5
Joined
Apr 22, 2008
Messages
139
you dont need triggers for either spell. thorns aura has the option to make the damage return constant (just uncheck "damage is percent received"), and make it only apply the buff to the hero.
for the 2nd one, you dont need to base it off of the druid of the claw. the tinkers robo goblin ability is the same type as the druid of the claw, but already as a hero spell
 
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