Ahh, i am working on my spell for my rpg map but some things don't work, like the sound and unit creation (effects), well, here it is. . .
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Shadow phantasm
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Shadow Phantasm
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Actions
- Sound - Stop music After fading
- Wait 0.25 seconds
- Sound - Play AcolyteMining <gen> at 100.00% volume, attached to (Casting unit)
- Wait 2.00 seconds
- Camera - Shake the camera for Player 1 (Red) with magnitude 15.00
- Cinematic - Fade out and back in over 5.00 seconds using texture ReaverSmoke2.blp and color (0.00%, 90.00%, 100.00%) with 15.00% transparency
- Wait 1.50 seconds
- Camera - Stop swaying/shaking the camera for Player 1 (Red)
- Wait 0.50 seconds
- Sound - Play StarfallCaster1 <gen> at 100.00% volume, attached to (Casting unit)
- Unit - Create 1 effect 3 for Player 1 (Red) at (Target point of ability being cast) facing Default building facing degrees
- Wait 3.00 seconds
- Unit - Create 1 effect 2 for Player 1 (Red) at (Target point of ability being cast) facing Default building facing degrees
- Wait 2.00 seconds
- Unit - Create 1 effect 1 for Player 1 (Red) at (Target point of ability being cast) facing Default building facing degrees
- Wait 2.00 seconds
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Events
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