when creating units or dummys, is it enough to just give them a generic expiration timer? or do i need something else to avoid leaks and negative stuff?
i noticed how in some maps, units have more than 522 movement speed set and in grafics - inclination angle they have set a negative number for example -90 to make the model look different, question is how they do it since normal world editor doesnt allow this kind of stuff
ty
i noticed how in some maps, units have more than 522 movement speed set and in grafics - inclination angle they have set a negative number for example -90 to make the model look different, question is how they do it since normal world editor doesnt allow this kind of stuff
ty