• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Some questions about triggers and unit groups.

Status
Not open for further replies.
Level 2
Joined
Aug 29, 2017
Messages
10
Im making a map and im making temp unit groups to attack my base and i have some questions.

1. How do i make a temp unit group and add units too it.
2. How do i make a trigger that trains more units for my groups.
3. How do i make undead units collect stuff?
4. How do i make acolytes and other builders build stuff?
 

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,182
1. without giving you the triggers, it really is as simple as you describe it.
create variable
add unit to variable
eventually destroy the group to avoid leaks.

There is a "unit group" tag in the action menu so it should be obvious.

3. What do you mean by "collect stuff"?

4. issue order in the unit category
 
Last edited:
Level 2
Joined
Aug 29, 2017
Messages
10
upload_2017-9-1_9-53-34.png

Like this?
 
Level 13
Joined
May 10, 2009
Messages
868
Not exactly, because you are, first, trying to give orders to a group that has no units at all (I assume), then you are adding those pre-placed units to it. That "Tempnecro1 = Tempnecro1" is not needed as it doesn't do anything.
 
Level 2
Joined
Aug 29, 2017
Messages
10
Not exactly, because you are, first, trying to give orders to a group that has no units at all (I assume), then you are adding those pre-placed units to it. That "Tempnecro1 = Tempnecro1" is not needed as it doesn't do anything.
i picked 1 crypt fiend and 2 necromancers. what do i replace with the second tempnecro1? Also my group wont move? If there was a video that would also be great\!
 
Level 25
Joined
May 11, 2007
Messages
4,651
Move the Add Necromancer, Crypt Fiend and Necromancer 2 to the top of the trigger.
Replace the "Pick everyone in group" with the action inside it, it already does order the units to move.

The editor reads the actions in the trigger from top to bottom, maybe that's not clear to you ?

I don't know why you're declaring the variable to be itself, it's like saying
LordDz is LordDz. Like.. It doesn't do anything.
 
Status
Not open for further replies.
Top