- Joined
- Apr 19, 2011
- Messages
- 447
Hi.
Actually, I have two issues with spellbooks, and I hope someone here can help find out how to solve them.
1 - I have a spellbook, called "Inventory". Inside this spellbook, there's another spellbook called "Restoratives", and this second spellbook contains an ability, "Medicinal Salve". OK, I have two dummy units that I use to control the main characters. After a few minutes of playtime, the skills and the items get enabled, so the player can use them. So, I add the "Inventory" spellbook to both dummies. What's the problem? Well, one of the dummies has the "Medicinal Salve" ability inside the "Restoratives" spellbook. The other one does not have the ability.
What can be the problem with this? I don't get it. I added exactly the same spellbook to both dummies, but it's empty for one of them!
Note: The "Medicinal Salve" ability is initially disabled for Player 1 (the user). I enable it just when I add the spellbooks to the dummies.
2 - This "Medicinal Salve" ability, along with all the other abilities designed for items, has 51 levels. The player can get a maximum of 50 items of each type. So, I change the level of the ability to the number of items the player has (so I can show the quantity in the tooltip), and I use the level 51 for 0 quantity.
However, I noticed that no matter what level I set for the ability, it's always stuck at level 1. I don't know why. The characters are heros, and these abilities are unit abilities stored inside multiple spellbooks.
Can someone help with this? It's really annoying to gather multiple items, and have the tooltip always saying "There's 01 left"!
Regards
Actually, I have two issues with spellbooks, and I hope someone here can help find out how to solve them.
1 - I have a spellbook, called "Inventory". Inside this spellbook, there's another spellbook called "Restoratives", and this second spellbook contains an ability, "Medicinal Salve". OK, I have two dummy units that I use to control the main characters. After a few minutes of playtime, the skills and the items get enabled, so the player can use them. So, I add the "Inventory" spellbook to both dummies. What's the problem? Well, one of the dummies has the "Medicinal Salve" ability inside the "Restoratives" spellbook. The other one does not have the ability.
What can be the problem with this? I don't get it. I added exactly the same spellbook to both dummies, but it's empty for one of them!
Note: The "Medicinal Salve" ability is initially disabled for Player 1 (the user). I enable it just when I add the spellbooks to the dummies.
2 - This "Medicinal Salve" ability, along with all the other abilities designed for items, has 51 levels. The player can get a maximum of 50 items of each type. So, I change the level of the ability to the number of items the player has (so I can show the quantity in the tooltip), and I use the level 51 for 0 quantity.
However, I noticed that no matter what level I set for the ability, it's always stuck at level 1. I don't know why. The characters are heros, and these abilities are unit abilities stored inside multiple spellbooks.
Can someone help with this? It's really annoying to gather multiple items, and have the tooltip always saying "There's 01 left"!
Regards