A kick-start to model making:
1) Get
Magos' War3 Model Editor
2) Do the
tutorial for it. (Will teach you basic model editing)
3) Get
Oinkerwinkle's Vertex Modify
4) Do the simple and easy tutorials from top to bottom (you'll learn all the stuff in an evening or two)
You'll learn model editing, scratch modeling (creating stuff from the basic primitives), and UW mapping (fitting a skin to the model).
You can then use these skills with the more versatile
MdlVis tool.
For actual model making all you need is
- Magos' War3 Model Editor
- for editing materials, importing textures, making particle emitters, nodes, camera, simple mesh editing, etc
- MdlVis
- for UW mapping, mesh editing, animating, creating new geometry from scratch, assigning vertices to bones, etc
Tip: The primitive shapes that come with Vertex Modify can just as well be used for scratch modeling with MdlVis