• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Some design programs?

Status
Not open for further replies.
Level 4
Joined
Mar 30, 2013
Messages
69
Hello hive, as they are.

I wonder if a teacher could help me, that I wanted to model, or if you can create icons, is not any software to work on it, if someone advised me I would appreciate.:as:

PD: only pictures in corel draw design.
 
A kick-start to model making:
1) Get Magos' War3 Model Editor

2) Do the tutorial for it. (Will teach you basic model editing)

3) Get Oinkerwinkle's Vertex Modify

4) Do the simple and easy tutorials from top to bottom (you'll learn all the stuff in an evening or two)

You'll learn model editing, scratch modeling (creating stuff from the basic primitives), and UW mapping (fitting a skin to the model).
You can then use these skills with the more versatile MdlVis tool.


For actual model making all you need is
  • Magos' War3 Model Editor
    • for editing materials, importing textures, making particle emitters, nodes, camera, simple mesh editing, etc
  • MdlVis
    • for UW mapping, mesh editing, animating, creating new geometry from scratch, assigning vertices to bones, etc

Tip: The primitive shapes that come with Vertex Modify can just as well be used for scratch modeling with MdlVis
 
Level 4
Joined
Mar 30, 2013
Messages
69
A kick-start to model making:
1) Get Magos' War3 Model Editor

2) Do the tutorial for it. (Will teach you basic model editing)

3) Get Oinkerwinkle's Vertex Modify

4) Do the simple and easy tutorials from top to bottom (you'll learn all the stuff in an evening or two)

You'll learn model editing, scratch modeling (creating stuff from the basic primitives), and UW mapping (fitting a skin to the model).
You can then use these skills with the more versatile MdlVis tool.


For actual model making all you need is
  • Magos' War3 Model Editor
    • for editing materials, importing textures, making particle emitters, nodes, camera, simple mesh editing, etc
  • MdlVis
    • for UW mapping, mesh editing, animating, creating new geometry from scratch, assigning vertices to bones, etc

Tip: The primitive shapes that come with Vertex Modify can just as well be used for scratch modeling with MdlVis

Wow, thanks. You are a teacher.
 
Status
Not open for further replies.
Top