• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

(Solved!) Trigger that sorts numbers. GUI

Status
Not open for further replies.

Sverkerman

Hosted Project: BoW
Level 17
Joined
Feb 28, 2010
Messages
1,325
Hello and thank you for reading my thread!
I am making a trigger that displays damage dealt by players 1-8 starting with the player that has dealt the highest damage and ending with the player that dealt the lowest damage.

int1[] = Integer variable with array that holds random numbers in array 1-8. The goal is to sort this integer variable into holding the highest number in int1[1] and the lowest number in int1[8]

Then I can do:
For each integer loop 1-8 do actions:
Display int1(integer loop)


My question is:
- How do I sort int1[] into int[1]>int[2]>int[3]>int[4]>int[5]>int[6]>int[7]>int[8] ?

Hints:
- The numbers that the system will sort (that int1[] holds) will range from 0-100 000.
- I am looking for readability>memory usage (I'm not great with code, I don't know Vjass or JASS.)
- I am very greatful for GUI answers.

To summarize:
1) Put random numbers into int[1], int[2], int[3], int[4], int[5], int[6], int[7], int[8] (damage dealt by players.)
2) Run the trigger.
3) Now the trigger has sorted the numbers into int[1]>int[2]>int[3]>int[4]>int[5]>int[6]>int[7]>int[8]

+4 rep to anyone helping me solve this!
Thank you for reading. Here is a picture of a kitten for extra request power!
2bxAxre.jpg
 

Sverkerman

Hosted Project: BoW
Level 17
Joined
Feb 28, 2010
Messages
1,325
@pOke Thanks! I had a look into it but I couldn't seem to figure it out.
@Wareditor Sorry about the cheesy title, I'll keep it in mind for future threads! I remember the system you made me for now, I had it already prepared for this phase of the development - a miss from me, sorry.

I contacted Hagge5 and he managed to help me through the hazzle of creating this. Thanks for your shared interest <3 Thread closed.
 
Last edited:
Status
Not open for further replies.
Top