[SOLVED] Transparency issue

Status
Not open for further replies.
Level 26
Joined
Oct 2, 2011
Messages
2,484
Hi!
I have an issue regarding transparancy.
Below you can see two images. The fist is a .PNG of an image I want to import into my map.
The second is how it looks in-game and in model editor.
Test1.png
Test2.png

Why does the transparancy turn white?
 

Attachments

Using Magos, go to material manager, set the texture filter mode to transparent/blend. Transparent will appear rough at edge parts, blend appears very smooth on alpha transition but will get overlaid by additive textures, such as selection circles. If you want to use blend, it's recommended to put the same texture with transparent filter right below it so it won't be overlaid by anything.
 
Status
Not open for further replies.
Back
Top