I want to add a ability based of the DotA2 Spell Scatterblast.
It has 5 projectiles shot in an angle starting from the same origin and then spreading out in a cone shape. My idea is to use 5x Breath of Fire for the damage. My issue here is that I also want the units to be slowed that gets hit by the Breath of Fire. Any idea how to do that?
It has 5 projectiles shot in an angle starting from the same origin and then spreading out in a cone shape. My idea is to use 5x Breath of Fire for the damage. My issue here is that I also want the units to be slowed that gets hit by the Breath of Fire. Any idea how to do that?