- Joined
- Dec 22, 2007
- Messages
- 102
I'm using a unit's model for some destructibles in my map (statues). As statues they need to freeze as done in
the change animation speed action, and play their stand ready animation. The trigger I have to do this is
the change animation speed action, and play their stand ready animation. The trigger I have to do this is
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Destructible - Pick every destructible in Jail <gen> and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Destructible-type of (Picked destructible)) Equal to Fiend Statue
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Then - Actions
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Animation - Play (Picked destructible)'s stand ready animation
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Wait 2.00 seconds
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Animation - Change (Picked destructible)'s animation speed to 0.00% of its original speed
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Else - Actions
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