I want to make an ability targeting a unit that would make it invulnerable and unable to do anything.
Cyclone ability has identical effect. But I don't want it to look like cyclone.
I changed buff for an ability based on cyclone but it remained cyclone.
I changed the original buff for Cyclone and it was a little better.
But I want there to be an original cyclone ability in the game so that is not a solution for me.
I am trying to avoid triggering it all. Is there any ability that I can base this one on?
I know I can make targeting ability based on channel. Trigger adding invulnerability + dummy casting sleep with modified buff.
Btw. Will casting sleep with targets allowed "Invulnerable" work?
Edit: Sorry! There is a field in normal Sleep ability determining invulnerability period.
Cyclone ability has identical effect. But I don't want it to look like cyclone.
I changed buff for an ability based on cyclone but it remained cyclone.
I changed the original buff for Cyclone and it was a little better.
But I want there to be an original cyclone ability in the game so that is not a solution for me.
I am trying to avoid triggering it all. Is there any ability that I can base this one on?
I know I can make targeting ability based on channel. Trigger adding invulnerability + dummy casting sleep with modified buff.
Btw. Will casting sleep with targets allowed "Invulnerable" work?
Edit: Sorry! There is a field in normal Sleep ability determining invulnerability period.
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