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how do I make the cyclone spell affect flying units?

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Apr 20, 2012
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Good day,

I know it seems like a silly question but, how do I make the cyclone spell affect flying units?

PS1: I have already modified the objective flags

PS2: What I'm looking for is a spell that returns invulnerable to a unit, besides that I can not attack, cast spells for X seconds, I found that cyclone does that (without needing a detonator that is counting the seconds). If they have any other suggestions, great (the spell must be MUI that's why I used cyclone and not detonators)
 
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