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Night n Day

Events


Time - Every 1.00 seconds of game time

Conditions


Or - Any (Conditions) are true



Conditions




(In-game time of day) Less than or equal to 6.00




(In-game time of day) Greater than or equal to 18.00

Actions
Unit Group - Pick every unit in (Units in (EXP area)) and do (Actions)

Loop - Actions


Hero - Add 20 experience to (Picked unit), Show level-up graphics
Slayers xp at night

Event


Temps - Every 1.00 seconds of game time

Conditions


(In-game time of day) Less or Equal to 6.00


(In-game time of day) Greater or Equal to 18.00

Actions


Unit group - Pick every unit in (Units in SlayerXpZone <gen>) and do (Actions)



Loop - Actions




Hero - Add 20 experience to (Picked unit), Show level-up graphics
If (All Conditions are True) then do (Then Actions) else do (Else Actions)

If - Conditions


(Unit-type of (Picked unit)) Equal to Slayer

Then - Actions


Hero - Add 20 experience to (Picked unit), Show level-up graphics

Else - Actions
Unit Group - Pick every unit in (Units in (SlayerXpZone) matching ((Unit-type of (Matching unit)) Equal to Slayer)) and do (Actions)

Loop - Actions
Slayers xp at night

Event


Temps - Every 1.00 seconds of game time

Conditions


(In-game time of day) Less or Equal to* 6.00


(In-game time of day) Greater or Equal to* 18.00

Actions


Unit group - Pick every unit in (Units in SlayerXpZone <gen> matching ((Unit-type of (Matching unit)) Equal to* Slayer)) and do (Actions)



Loop - Actions




Hero - Add 20 experience to (Matching unit), Show level-up graphics
Slayers xp at night

Evénements


Temps - Every 1.00 seconds of game time

Conditions


(In-game time of day) Inférieur ou égal Ã* 6.00


(In-game time of day) Supérieur ou égal Ã* 18.00

Actions


Groupe unité - Pick every unit in (Units in SlayerXpZone <gen> matching ((Unit-type of (Matching unit)) Egal Ã* Slayer)) and do (Actions)



Boucle - Actions




Héros - Add 20 experience to (Picked unit), Montrer level-up graphics
Actions
If

And Multiple Conditions


Time of Day is Less than or Equal to 6.00


Time of Day is Greater than or equal to 18.00
Then

Unit group - Pick every unit in (Units in SlayerXpZone <gen> matching ((Unit-type of (Matching unit)) Equal to* Slayer)) and do (Actions)

Loop - Actions


Hero - Add 20 experience to (picked unit), Show level-up graphics
Else

Do Nothing
Night n Day

Events


Time - Every 1.00 seconds of game time

Conditions


Or - Any (Conditions) are true



Conditions




(In-game time of day) Less than or equal to 6.00




(In-game time of day) Greater than or equal to 18.00

Actions


Unit Group - Pick every unit in (Units in (SlayerXpZone) matching ((Unit-type of (Matching unit)) Equal to Slayer)) and do (Actions)



Loop - Actions




Hero - Add 20 experience to (picked unit), Show level-up graphics
Events

Game - The in-game time of day becomes Equal to 18.00
Xp/Second
Mana Regenerating
Events
Time - Every 1.00 seconds of game time
Conditions
(In-game time of day) Less than or equal to 6.00
(In-game time of day) Greater than or equal to 18.00
Actions
-------- You should remove all leaks for better performance. --------
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (SlayersXpReg) matching (Unit-type of (Picked Unit) Equal to "Slayer")) and do (Actions)
Loop - Actions
Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) + 20.00)
XP

Events


Time - Every 10.00 seconds of game time

Conditions

Actions


Unit Group - Pick every unit in Heroes and do (Actions)



Loop - Actions




Hero - Add 15 experience to (Picked unit), Hide level-up graphics
Untitled Trigger 001

Events


Unit - A unit enters (Playable map area)

Conditions


((Triggering unit) is A Hero) Equal to True


((Owner of (Triggering unit)) controller) Equal to Computer

Actions


Unit Group - Add (Triggering unit) to Heroes
nope it's not what i'm researching but thanks for the try![]()