"Slanted" Movement

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I am making a maze right now, and when I order a unit to walk to a certain location it will not walk straight there, but go slightly to one side and back. The unit is currently using the Fly movement type, and it's movement speed is 200 (I'm not sure if that changes anything anyways). Help a brotha out. Oh yeah, +Rep and a hug will be rewarded.
 
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You mean that they stop?
Or walk in one way, and then back?

Hmmn, for the stopping, be sure that their collusion size = 0.

Should work.

No, they are not stopping. I will show you with ASCII.

I want the creep to walk like this:
.............................................>

Instead, it walks like this:
..........~''''''''''''''''''''''''''''''''''~...........>

Notice the curve.
 
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