- Joined
- Aug 31, 2008
- Messages
- 1,780
First of all, This is needed for this <unnamed map>, I want a system that is leakless, MUI and all. (and obviously, written in GUI)
So what is this system?
One trigger will make a list of units.
All this units will be referred to as something or a variable. Now create another trigger that will only apply to ALL units inside the said variable.
If a unit killed 10 units, add "x" ability. Then, killed 25 ability, add "y" ability + remove "x' ability, and lastly killed 50 units, add "z" ability + remove "y" ability.
"x", "y" and "z" is a representation of different abilities.
Please make your trigger as organized as possible and do what I exactly explained. I WANT A DEMO MAP, NOT CODES IN A "TRIGGER" TAG.
For questions, Post a reply here.
Best Regards,
RaijinSpark
So what is this system?
One trigger will make a list of units.
All this units will be referred to as something or a variable. Now create another trigger that will only apply to ALL units inside the said variable.
If a unit killed 10 units, add "x" ability. Then, killed 25 ability, add "y" ability + remove "x' ability, and lastly killed 50 units, add "z" ability + remove "y" ability.
"x", "y" and "z" is a representation of different abilities.
Please make your trigger as organized as possible and do what I exactly explained. I WANT A DEMO MAP, NOT CODES IN A "TRIGGER" TAG.
For questions, Post a reply here.
Best Regards,
RaijinSpark