Skeleton DeathGuard

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Hello everyone:)
I started making a skeleton death guard, and it didn't work out very nicely and I imagined it differently, maybe there are people who can give advice or help?
:(
 

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Hello everyone again:)
I finished my model by correcting all the flaws:)
Two variations were made in which I just changed the appearance of the shield.A cape with animation has also been added.
I am waiting for your opinions on the idea or on the appearance of the model;)
Criticism is welcome;)
 

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Sorry dude I didn't see this earlier, I'll have a look and give you some feedback or whatever. I just wanna post my bullshit then I'll take a look.
Nice to see some of your stuff :thumbs_up:
Gobyes.gif


ED- I kinda agree with Deep, but it depends what you're aiming for?

You're right it was too long, and I think the new one is still a bit long. His hips or waist are too low.
Blizz skelly is 5 squares high, and the hips are about 3 squares up. Or perhaps it depends where you define the hips.
skellyprops.PNG

But to my eye it looks a little bit off.
It's a very cool shield though with the goat skull.
 
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Sorry dude I didn't see this earlier, I'll have a look and give you some feedback or whatever. I just wanna post my bullshit then I'll take a look.
Nice to see some of your stuff :thumbs_up:
View attachment 475437

ED- I kinda agree with Deep, but it depends what you're aiming for?

You're right it was too long, and I think the new one is still a bit long. His hips or waist are too low.
Blizz skelly is 5 squares high, and the hips are about 3 squares up. Or perhaps it depends where you define the hips.
View attachment 475456
But to my eye it looks a little bit off.
It's a very cool shield though with the goat skull.
Thank you for your opinion;)
I used as a base for the model of dark Minion who recently released "Commedia"(he had built-in animations and portrait,optimization).
I've all the new parts of the body have measured this model:)
Edit: (photo)
 

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