• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

High Elf Skeleton

Status
Not open for further replies.
Level 12
Joined
Jul 2, 2004
Messages
471
Im started to work on a diablo 2 map, and i had find a perfect skins to a necromancer. The skins use the High Elf Worker models, and i wont to give him another animation, and i had used oinker's tool for that! BUT then i import the models to my map, you can see the skeleton. Can i remove it?
 
Level 11
Joined
Aug 15, 2004
Messages
710
-=Emergenzy=- said:
Im started to work on a diablo 2 map, and i had find a perfect skins to a necromancer. The skins use the High Elf Worker models, and i wont to give him another animation, and i had used oinker's tool for that! BUT then i import the models to my map, you can see the skeleton. Can i remove it?

is has something to do with geoset anims, open your mdl, and know which geoset # your corpse is, search 'geoset anims' and then you should find dumthin like this

goset anim
alpha 12
1222:0
4333:0
7764:0
10000:1
geoset : corpse #

(i just made that up) now the 1222, 4333, etc. are the start of animations, the 1's and 0's tell wether it is visble

0=invisible
1=visible

okay this is telling the corpse that it is to be visible during those frames, in the previous animations that would be decay bone, but here it may be say stand so now scroll up until you see the animations

and smthin under the animation name like this

Interval (5,9999)

thats when the animations starts now lets say this is stand so change this

goset anim
alpha 12
1222:0
4333:0
7764:0
10000:1
geoset : corpse #

to this

goset anim
alpha 12
5:0
4333:0
7764:0
10000:1
geoset : corpse #

now do that for each animation addding others if you don't have enough, put a zero next to the animation, if you want the corpse to be invisble during that anim or 1 to be visible!

if you need more info go to wc3 campaigns and got to mdl corner forum
 
Status
Not open for further replies.
Top