- Joined
- Jul 26, 2013
- Messages
- 41
I want to place 20 random patches of trees on my map but this trigger won't work (it runs just once and places 1 patch of trees)
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Melee Initialization
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Events
- Time - Elapsed game time is 2.00 seconds
- Conditions
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Actions
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For each (Integer A) from 1 to 20, do (Actions)
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Loop - Actions
- Set trees_clump = (Random point in (Playable map area))
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For each (Integer A) from 1 to 20, do (Actions)
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Loop - Actions
- Destructible - Create a Snowy Tree Wall at (Random point in (Region centered at trees_clump with size (800.00, 800.00))) facing (Random angle) with scale 1.00 and variation 0
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Loop - Actions
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Loop - Actions
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For each (Integer A) from 1 to 20, do (Actions)
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Events