- Joined
- Dec 15, 2024
- Messages
- 6
WC3 latest patch, SD (Classic graphics and editor)
I have the following trigger that simply kills ("denies") a unit that casted the "Deny self" ability:
The "deny self" ability is based off "Channel":
The unit casting the ability is the vanilla WC3 Blood Elf Worker.
The Problem:
What can cause this?
I have the following trigger that simply kills ("denies") a unit that casted the "Deny self" ability:
-
Events:
-
Unit - A unit Begins channeling an ability
-
-
Conditions:
-
(Ability being cast) Equal to Deny Self
-
-
Actions:
-
Unit - Kill (Casting unit)
-
The "deny self" ability is based off "Channel":
- Instant(no target)
- cast time 0.01
- follow through time 0.001
- mana cost 0 (free)
- disable other abilities: false
- targets allowed: self
- art duration: 0
The unit casting the ability is the vanilla WC3 Blood Elf Worker.
The Problem:
- When cast, the unit freezes for about 2 seconds in its "stand" animation.
- Then it instantly snaps to its "decay" animation (skipping "death" anim and sound).
- When given to buildings this skill (and trigger) do nothing!
What can cause this?
Last edited: