Seems the AI you gave me is not quite brainless. It made a lot of movement happen among a lot of units - More than a standard Meele AI.
Not sure if I imported it wrong, or if there's an error in the AI?
I already gave you the solution.
If the neutrality on a neutral player bothers you, assign the alliances yourself via Trigger Editor.
And there's no need to assign genin's scripts to your map.
If the neutrality on a neutral player bothers you, assign the alliances yourself via Trigger Editor.
Sorry I haven't tested it out yet. I will edit this post shortly.
Edit: Download the new BrainlessAI.wai file, import it, then do these triggers as shown in the image attachment.
PS: If you want it to have enemies then create additional trigger that makes Player 1 an enemy to player 2. You also have to remove "Use Melee AI for Computer Players trigger".
I did as you instructed. However I still have same problem :/
Did you reupload a new AI file? Or can I still use the old one?
Maybe I'm doing something wrong. I'll try and keep testing a few things.