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Can someone plz explain why siege weapons have 2 attacks with different ranges; mainly one that has a range of 1150 and another that has a range of 1000
It is made to avoid spalsh damage while attacking buildings surrounded by other units. Technically siege has 2 attacks: 1 is direct to buildings just like normal attack. 2nd one is artillery type that can damage all in the area. The difference between range is made for game balance.
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